tag:blogger.com,1999:blog-6547031463918041853.post1344387614313579884..comments2024-01-08T08:50:52.642-08:00Comments on Hall of the Grymlorde™: Would you burn hit points to hit harder?Grymlordehttp://www.blogger.com/profile/15076124707297877638noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6547031463918041853.post-27416016203379882272021-03-27T15:01:09.836-07:002021-03-27T15:01:09.836-07:00Thanks! I haven't playtested them yet and will...Thanks! I haven't playtested them yet and will post an update once I do. When I read that passage in Red Nails, I wondered how D&D could simulate that. Any of those combat moves should cost enough hit points to discourage a player from doing it unless they were desperate.<br /><br />And now I'm wondering if players could also spend hit points to improve a saving throw?Grymlordehttps://www.blogger.com/profile/15076124707297877638noreply@blogger.comtag:blogger.com,1999:blog-6547031463918041853.post-34412249042459553062021-03-27T08:50:15.885-07:002021-03-27T08:50:15.885-07:00Those are some pretty cool ideas!Those are some pretty cool ideas!paleologoshttps://www.blogger.com/profile/02640356065053822793noreply@blogger.com