Wednesday, 10 February 2021

Happy Birthday Frank Frazetta!

Frank Frazetta was born on the 9th of February in the year 1928, in Brooklyn New York. Much has been written about him and his impact on popular culture, but today I am going to write about his impact on me.

I first encountered Frazetta’s work as the cover to Back to the Stone Age by Edgar Rice Burroughs (the 5th book in the Pellucidar series) and was completely blown away by his photorealistic yet fantastic style of painting. Click on the image above to see the cover in creater detail. This jpeg does not do the painting proper justice but still note the smoothness and reflectiveness of the tusks and the fur of the mammoth! The rippling corded muscles of the arms of the hero! Those are not the muscles of a steroid-addicted weight lifter, but rather hard-earned from a lifetime of conflict! All framed by the lushly dense vegetation wherein if you but look closely it soon becomes unclear what is a serpent and what is a vine!

Needless to say, I bought the book. No doubt the publisher Ace was pleased that Frazetta’s painting did the job. But not only have I no regrets at buying the book, but am grateful for being intoduced to the Pellucidar series as well as the superb craftsmanship of Edgar Rice Burroughs.

Did you know that John Eric Holmes, the editor of Basic D&D was such a fan of Pellucidar that he wrote the pastiche Mahars of Pellucidar the previous year?

Or that E. Gary Gygax himself was such a fan of Burrough’s John Carter of Mars series that he referenced it several times in the original edition of D&D (1974)?

So in closing, one of the ways I am indebted to and appreciative of Frank Frazetta is his above painting introducing me to one of my favourite phantasy cycles, Pellucidar as well as one of my favourite authors, Edgar Rice Burroughs.

Tuesday, 2 February 2021

New Averoigne Book and Neighbouring Poictesme

I interrupt my almost excruciatingly detailed analysis, adaptation, and “re-mix” of the Night of the Walking Dead in order to bring news about The Averoigne Chronicles as well as my learning of the realm of Poictesme which was contemporary to Averoigne.

THE AVEROIGNE CHRONICLES

I do not normally promote any products or services, but in this case I am making an exception because I am genuinely excited about this book I have ordered. First off, a huge thank you to OldJoe (Jeff Hall) for alerting everyone over at the Eldritch Dark Forum. The Averoigne Chronicles was originally published by Centipede Press as a signed 200 copy limited edition hardcover which listed for $225 and is now sold out. Hippocampus Press has now released a trade paperback edition for only $20! While the book contains all of the published stories and poems it does not contain all of the fragments and earlier versions of stories which can be found over at the Eldritch Dark in the short stories section. So while I would vastly prefer a true complete collection with all of the drafts and fragments, given that there are no other Averoigne Cycle books in print, I went ahead an ordered a copy of my own.

POICTESME

Poictesme is the imaginary province or region in Southern France created by James Branch Cabell for his series of books, essays, and poems in the collection called Biography of the Life of Manuel. Apparently they were quite popular when they were written between 1901 and 1929. Clark Ashton Smith was certainly familiar with them when he joked about the two provinces being neighbours according to Kipling (John Hitz) at the Eldritch Dark Forum on a discussion of Averoigne vs. Zothique. You can read Figures of Earth: A Comedy of Appearances for free at the Gutenberg Project. According to Wikipedia:

Figures of Earth: A Comedy of Appearances (1921) is a fantasy novel or ironic romance by James Branch Cabell, set in the imaginary French province of Poictesme during the first half of the 13th century. The book follows the earthly career of Dom Manuel the Redeemer from his origins as a swineherd, through his elevation to the rank of Count of Poictesme, to his death. It forms the second volume of Cabell's gigantic Biography of the Life of Manuel.

I have not read Figures of the Earth just yet, having learnt about it a scant hour ago. Another book, Domnei: A Comedy of Woman-Worship is set in the second half of the 13th century so that makes it closer to our period (1st half of the 14th C.). Below is what Wikipedia has to say:

Domnei: A Comedy of Woman-Worship (1913) is a fantasy novel by James Branch Cabell, set in the imaginary French province of Poictesme during the second half of the 13th century.

It forms the fifth volume of Cabell's gigantic Biography of the Life of Manuel, and tells the story of Dom Manuel's daughter Melicent, and of the disastrous struggle between her successive husbands Demetrios of Anatolia and Perion de la Forêt. Carl Van Doren characterised the book as “Mr. Cabell's highest flight in the representation of the extravagant woman-worship developed out of the chivalric code,” and as being “unified and dramatic beyond any other of the Cabell novels.”

The Gutenberg Project has the story here.

Monday, 25 January 2021

Night of the Walking Dead in Averoigne Part 10

Continuing my adaptation of the AD&D 2nd Edition Ravenloft module RQ1 Night of the Walking Dead to Clark Ashton Smith’s Averoigne, Robert E. Howard’s Cormac Fitzgeoffrey stories, and the mid-14th Century Petite Camargue region of France. Part One can be found here.

In this installment, I shall look at the ‘why’ and ‘how’ of Jean becoming a Zombie Lord. As you may recall, I discussed in Part II how Jean being bitten by a ju-ju zombie is problematic because ju-ju zombies are created by the use of the energy drain spell which is 9th level! Why would an arch-mage of 17th level or greater create a ju-ju zombie and leave it in a crypt in an obscure and out–of–the–way village?

A DEEP DIVE INTO THE ZOMBIE LORD’S ORIGIN & MOTIVATION(S)

Does this adventure depend on Marcel becoming a zombie lord? Yes, absolutely! Does becoming a zombie lord depend on getting bitten by a ju-ju zombie? Not at all. According to the AD&D 2nd Edition Monstrous Compendium Ravenloft Appendix (1992) by William W. Connors (Van Richten’s Guide to Ghosts & Masque of the Red Death: A Guide to Gothic Earth) :

“They [zombie lords] are formed on rare occassions as the result of a raise dead spell cast while in the demiplane of Ravenloft.”

So a ju-ju zombie is not necessary. However, the raise dead spell and Ravenloft requirements are of course problematic. In The Crusades Sourcebook Historical Reference for AD&D 2nd Edition, the raise dead spell is not available. However, miracles are. So in this scenario Frère Brucian prays for the miracle of resurrection on behalf of Jean Crapaud. The chance of success is -2% (base 1 %, +4% for 2nd level cleric, -7% for 7th level spells). If Jean had been a Good man, he would get an additional 5% chance for a miracle. Even if we generously give a 1% chance, Jean did not roll a double-zero (00). Now the module did say that Brucian had a scroll with 3 raise dead spells on it, which leaves 2 to use on the PCs. For me that stretches plausibilty too much. I do not deem it necessary to have a couple of raise dead spells just in case two of the PCs die or one dies twice. In fact when I ran this adventure back in 1994, one of the PCs did in fact die. After the remaining party members defeated Jean, the DM-PC priest of Serapis (Greco-Romano-Egyptian Hades) performed a ceremony whereby the PCs pleaded their case to the Lord & Lady of the Dead themselves. Serapis was unmoved by Sgt. Seamus’s unjust death but Isis (Persephone / Proserpina) took pity and convinced Serapis to give them a quest whereby success would return Seamus to life. For our purposes, it is enough to say that the 1% chance of a resurrected wicked Jean failed.

The Ravenloft requirement is of course not applicable in this case since the adventure takes place in a pseudo-historical Earth. So is it enough to say that Jean rolled a critical failure on his miracle check (01) and then backed it up with another critical failure (01) resulting in the Prince of Darkness himself responding with an anti-miracle of the un-resurrection? I am not so sure about that. Because that tells us that praying for the resurrection of an evil person runs the risk of creating an undead creature. Thefore, unless the petitioner is sure that the dead person was not wicked in life, they should not take the chance? Not only do I not want to get into theological considerations but it also does not at all sound like something Clark Ashton Smith or Robert E. Howard would have written or even H.P. Lovecraft for that matter.

Instead, why not something simpler? Perhaps Jean was killed by an entombed ancestral zombie lord (or lady) who then transferred their corrupted soul into his body? Or cast a kind of magick jar spell, transferring their souls shortly before the ancestor crumbled into dust? After all, a non-embalmed corpse would leave nothing but teeth and grave wax after a century in the mausoleum due to the humid air of the surrounding wetlands. So perhaps not even a zombie lord but some kind of evil spirit tied to the remaining teeth. Perhaps this is why “Marcel” is craving human life so that (s)he arrests the decomposition process. Jean goes crazy not just because Marcel died and became undead but also because of the evil spirit that has taken posession of Marcel’s body. Something inspired by The Case of Charles Dexter Ward by H.P. Lovecraft perhaps…!

I definitely like the idea that Marcel is driven to murder and feeds on human corpses in order to arrest his decomposition and possibly even restore him (cf. Frank in Hellraiser).

Would Luc still have his twin connexion if Marcel was posessed? Not if the souls were switched (magick jar). If another soul was dominating Marcel then Jean would know that something was wrong — which is fine because Jean would be afraid that the foreign soul was hurting or would destroy Marcel’s soul. However, their link is empathic rather than sympathetic or telepathic so all Jean can know is Marcel’s feelings and impulses (anger, hunger, &c.). So it would not work for another evil entity to “kidnap” Marcel. Marcel must still be Marcel somehow.

So if not disposession (magick jar), then some kind of curse or disease caused by … what? Biten by an ancestor who then collapses into dust? Reading a forbidden scroll?

In either case (ancestor or scroll), a terrible secret is discovered by Marcel and Luc. One which has been literally entombed by centuries most likely by the founder Pierre de Tarascon. What terrible crime could Pierre have committed?

Perhaps Pierre was not alone when he first came to this land? Since he had to make peace with the Mother of Toads in order to domesticate the land, perhaps the price was his wife, Aradia? But if that was the case, how did she end up undead?

Or perhaps the couple did not make peace with the Mother of Toads initially? What if Aradia was a necromancer? Perhaps they brought some slaves to Le Petite Camarga to drain a portion of the wetlands. Those slaves died from the bad air (mal aria) and were animated to finish their work. Then they cross-bred the local wild rice with some Egyptian rice to create their soon–to–be–famous sanguine rice. But then they were attacked by killer frogs and animated vegetation sent by the Mother of Toads. The price of peace was the destruction of the zombies & the necromancer and the marriage of Pierre and the Mother. But Aradia the necromancer, determined to have her revenge on both her unfaithful husband and the Toad-Witch, did not remain dead but instead became undead whilst biding her time in the tomb. When Luc and Marcel discovered her, she cursed, bit, and/or embraced him as her final act.

And just to close the loop, why not connect the couple with the infamous Tarasque of Tarascon or of Noves, both of which are in Southeast France? Perhaps it was Aradia who summoned the tarasque that Saint Martha of Bethany subdued and the townsfolk (or villagers) ultimately stoned to death. Pierre and Aradia has to flee Tarascon before they were caught and executed. Perhaps Aradia animated the victims of the tarasque and took the zombies with them. All of this would have happened in AD 48 when Tarascon was under Roman rule, specifically Titus Vinius the proconsular governor of Gallia Narbonensis.

Getting back to Marcel & Luc, perhaps when they opened up Aradia’s tomb, they were shocked to discover a 13 centuries-old corpse. Marcel casts a speak with dead spell. If Aradia was actually dead, then the spell is successful. Whereas if she were undead thus “playing dead,” the spell fails. Or, the spell fails but Aradia acts as if it were successful and whispers the answers thus forcing Marcel to lean over close to her mouth, enabling her to bite him by surprise! Or to administer the Kiss of Death…!

I really like the idea of Aradia’s corpse kissing Marcel, swapping souls (or dominating Marcel), and then her corpse crumbling into dust. Luc and most any person would be horrified at watching a corpse arise, kiss their brother, and then crumble! Marcel-Aradia would then swoon and collapse at the shock of Aradia’s penetration. Luc runs to his brother Jean who then follows him back to the tomb. Jean assumes Marcel is dead and takes the body to Brucian. Frère Brucian, finding no pulse then prays for a miracle but it is not answered. Jean wails in agony at the death of his brother. Marcel is interred in the very same tomb that belonged to Aradia. Jean visits the body to mourn his brother’s death but “Marcel” speaks to him! Is Jean going mad? Marcel tells Jean of his chance to come back to the living if he can feed on the flesh of a living person. Jean denies this of course and flees. But the memory of their conversation haunts him and he can still hear Marcel’s voice in his head. Jean goes back to the tomb and speaks with Marcel again. Marcel is more insistent and pleads for flesh else he will decay and be dead forever. Jean gives in and leads one of the serfs (slaves) back to Marcel’s tomb. Marcel is grateful and proceeds to suck out the brains and vital fluids.

In other words, lift plot elements from my favourite horror film, Hellraiser and the original novella, The Hellbound Heart.

Once the serfs (slaves) are all dead but Marcel (Aradia) is not restored, Jean stops bringing victims. A heated argument ensues and Jean leaves. Marcel (Aradia) grows hungry and desperate and digs a tunnel out of the ancient cemetery. That night he (she) goes out into the village and feasts upon an unsuspecting victim — Gremin’s son! The next morning Gremin finds the withered husk of his son and has a flashback to a traumatic experience he had during his tour of duty in the Holy Land. His unit found an ancient tomb and decided to loot it only to discover the occupant was “alive.” All but Gremin were either captured or slaughtered by the walking corpse. Gremin managed to escape but only after watching his brother–in–arms get their fluids sucked out. He made the difficult trek back to camp and reported delirously what had happened. The knights in the encampment forced him to lead them to the tomb, but Gremin could not find it again.

Jean was shocked that Marcel had escaped and fed upon Gremin’s son. Since that discovery, Jean negotiated a deal with Marcel to bring him bodies. But instead of Marcel becoming human again, he became more powerful and began animating the unsuitable corpses into zombies and skeletons.

Are the ghouls necessary?

But what about the ghouls? Does Jean still force his servants to eat human flesh? Jean is at his wit’s end. He loathes himself for bringing victims to Jean but justifies it as saving both the village and his brother. 

The existence of ghouls in the original module has always been problematic. I have always found Slavicsek’s excuse of Jean being too cowardly to taste human flesh himself yet forces his servants to do in solidarity with Marcel as being distasteful (pardon the pun). It certainly is a good scene to have the PCs peek through the windows and see a ghoulish feast but does it have to be in this module? Having ghouls introduces competition for the corpses. Why would a zombie lord tolerate ghouls? A zombie lord wants to increase his dominion and cannot do that if ghouls are eating his rightful property and especially if the ghouls themselves are growing in number.

What if I removed the ghouls entirely? What then to do with the manoir house? Of course, why is there a townhouse in the first place? The purpose of a fortified manoir house is to have a fortress where the entire village can escape to in case of attack. It also serves as the residence for the local lord or administrator and the court of justice. Why would the manoir house be out in the fields?

So I can get rid of the townhouse and place the fortified manoir house between the village and the fields. The PCs can try to break into the fortified manoir house per the module but there is no need to have them witness a ghoulish dinner party (let’s save that for a ghoul-themed adventure, shall we?). It stands to reason that once Jean runs out of serfs (slaves) he then turns on his house-servants. Once they are all gone, only then does he stalk the village. The villagers have no truck with with serfs and little with the house-servants. So it is no surprise that there are only suspicions regarding the fields and big house.

Marcel’s Motivation

Since puberty, Marcel’s dreams have been haunted by Aradia. However, he did not recognise her as his ancestor but more like a succubus, that is to say with a sexual element. Her visitations also led him to search for magical tomes while at the Université de Montpellier (or at Avignon?) and to uncover his family’s history when at home. This search became an obsession which led him to the ancient cemetery and ultimately to Aradia’s tomb. Once he had learned the speak with dead spell, he became determined to speak with the ghost of Aradia and learn the truth about what happened.

Book of Eibon (Liber Ivonis)

Of course, the Book of Eibon has to have a place in this adventure if this is any kind of homage to Clark Ashton Smith and Averoigne. Ideally, the Hiscosa scroll should be a leaf taken from the Liber Ivonis (Latin translation of the Book of Eibon).

In the module, the prophet’s name is spelled Hyskosa. The Occitanian alphabet has no Y nor K, so they would spell his name as Hiscosa, Hischosa, or Hisqosa. My knowledge of Occitanian is extremely limited so I cannot offer anything close to a learned opinion. Hischosa will not work because the majority of native English speakers will pronounce the ch as in cherry rather then in achtung. I am attracted to the Hisqosa spelling because it looks quite exotic whereas Hiscosa looks rather mundane.

There is no need to give the Hisqosa page any magical properties as it is enough to come from the Book of Eibon and for Marcel to obsess over it.

NEXT UP: Click here for a deep dive into Brucian and the character Mordu–Harley Warren–Samuel Loveman (conspiracy theorist or prophet?).

Friday, 22 January 2021

Happy Birthday Robert E Howard

Robert E. Howard was born this 22nd of January in 1906 in Peaster, Texas. As a reader of this blog, you no doubt know him as the creator of Conan the Barbarian and the father of the Sword & Sorcery genre. But Conan was not his only Sword & Sorcery hero. There is also Kull, Bran Mak Morn, Cormac Mac Art, Turlough Dubh, Cormac Fitzgeoffrey, Dark Agnes de Chastillon (Red Sonja), and Solomon Kane just to name a few.

In honour of Mister Howard, I am reading the Spears of Clontarf. One of his many historical fiction stories that contained hints and suggestions of the supernatural as well as graphic violence. Nobody can describe a fight scen like REH!

Spears of Clontarf also gives us the infamous Dalcassian Axe, said to be able to cleave through mail and plate like cloth. It is a one-handed axe that does damage like a two-handed axe! In game terms, I give it a d10 for damage but restrict it to the Dalcassian Irish.

Another interesting item from the story is the contrast between the Christian Irish berserkers (Barbarians) and the Pagan Viking warriors (Fighters). The Irish eschew all armour aside from shields and tightly woven linen stiffened in vinegar (except for Turlough Dubh who fights in a full maille harness). Whereas the Vikings are armoured head to toe in maille and/or scale.

One of the characters I find fascinating is Eevin, a woman of the Dark Folk (Cruithni or Pict) who has prophetic visions and can either teleport or cast plant door because she can quickly move from the Viking “castle” to the Irish encampment and with great stealth as well. Howard told H.P. Lovecraft in one of his letters how the Picts hold a fascination with him. The Picts are the one “race” or culture that links the stories of Kull of Atlantis, Conan of Hyboria, Bran Mak Morn of Roman Britain, and probably Cormac Fitzgeoffrey of Ireland (I’m hoping to discover that in some of the unpublished fragments). Both Howard and Lovecraft subscribed to the theory that remnants of a prehistoric people gave rise to the legends of dwarves, elves, and fairies.

Howard eventually rewrote the Spears of Clontarf to give it even more supernatural elements (Eevin becomes a Sidhe) and retitled it The Twilight of the Gods a.k.a. The Grey God Passes which Roy Thomas presented as The Twilight of the Grim Grey God in Conan the Barbarian number 3. That was the very first comic book I purchased and yes indeed the name inspired Grymwurld™ and Grymlorde™.



Thursday, 14 January 2021

Night of the Walking Dead in Averoigne Part 9

Continuing my adaptation of the AD&D 2nd Edition Ravenloft module RQ1 Night of the Walking Dead to Clark Ashton Smith’s Averoigne, Robert E. Howard’s Cormac Fitzgeoffrey stories, and mid-14th Century Petite Camargue region of France. Note that this post contains no “crunch” and thus is system and version agnostic. Part One can be found here.

Having finished my critical walkthrough of the module, I shall collect the ideas generated previously, refine them, and add some new ones. In this post I shall determine how to integrate the Mother of Toads and generate some additional sub-plots.

THE MOTHER OF TOADS

 Actually, I’m think less frog-like but fatter.

It is time to deal with the 800 lb. toad-mother in the room (to mangle mixed-metaphors). In Clark Ashton Smith’s short story Mother of Toads, the titular character is a witch or nymph who in her natural form appears as a large and very well endowed woman (with huge tracts of land) with decidedly frog-like characteristics who is lonely and/or sex-starved.

So this has inspired me to have a Heleionoma (wetland nymph) who is a manifestation of the locale’s flora & fauna. She appears as an almost inhumanly obese woman with features that are suggestive of frogs and toads, e.g. wide mouth, bulging round eyes, warts, clammy skin, et cetera. In order for Pierre the refugee of Tarascon to settle in this area, he must wed the mother of toads. All of their male offspring appear to be human (but with the “Innsmouth look”) whereas the female offspring are born as frogs. [In Northern French, the word for toad “crapaud” is masculine whereas frog “grenouille” is feminine.] The eldest son is always the heir to the land and must wed their mother. Yes, we are talking incest here.

Have you noticed that Jean, Marcel, and Luc are unmarried? Well, this is the reason why. Perhaps all heirs are forbidden from marrying anyone other than their mother, the Mother of Toads.

What is the Mother’s role in the story? First off, she is the witch that calls up a storm that wrecks the PC’s ship so that the PCs end up in her village to save her children. No doubt that she is upset and angry at their behavior but rather than giving up on them, she brought the PCs. Can she do anything else? If the PCs were to somehow find her and speak to her, could they persuade her to do anything? And if their persuasion were successful, what exactly could she do?

The land and her are interconnected, so she can animate any vegetation she chooses to. For example, if she were convinced to intervene then she could entangle the zombies when they attempt to ransack the village. As a life-giver, she could nurse the PCs back to health if they were injured. I am not sure what else she could do other than give advice perhaps. But her price is going to be sexual intercourse, being the sex-starved nymph that she is. This presents a fun rôleplaying opportunity for the GM to describe her in both alluring and repulsive terms, much like CAS did in his story.

What does Father Brucian think about her? At the very least he must acknowledge the reality of her existence. His seminary would have taught him to recognise her as a demon and so he would work very hard to free the Crapaud family from her embrace. However, he is not afraid to enter the wetlands and tend to Luc when the latter is convalescing there. Is it because he has faith that G*D protects him? Or perhaps he is one of those priests from the Early Middle Ages who reconciled with paganism rather than demonising everything that was not familiar? I have to suspect the latter rather than the former. The Mother of Toads is very real and has very real power. Smith demonstrates in The Colossus of Ylourgne that low-level monks with religious accoutrements (holy water & symbols) do not automatically turn undead, which of course D&D taught us as well. So Fr. Brucian has to take a pragmatic strategy and not directly oppose the Mother of Toads. Does he subtly oppose her or does he accept her and Christianise her? Given the Albigensian Crusade in the past century, could Fr. Brucian be a secret Cathar or a member of the Dominicans who served as inquistors? At the very least the memories of the crusade would still linger. Brucian as a Scotsman could have joined the Dominicans and eventually be assigned to Tolouse and somehow ended up here. In fact I think it is more likely for a Scotsman to have ended up here as a Dominican rather than for the Church to have transferred him here. While a form of Catharism did get a foothold in London, there is no evidence of it in Scotland. So as long as Brucian is a Scotsman, it makes the most sense that he is also a Dominican friar — but the fact that he is Neutral/Good also explains why he is only loosely attached (if at all) to the Ordo Prædicatorum.

What does the Mother of Toads think then about Fr. Brucian? She would no doubt accept him if he honoured (worshipped) her. But what if he were to attempt to proselytise her? From a Christian perspective, are nymphs in fact nephilim or angels who fell to Earth but not Hell? Do they have free will? First off, I think that the Mother of Toads as a heleionoma is probably Neutral/Neutral in alignment and intent as she is a manifestation of the land and the life upon the land. From a Greco-Roman perspective, the Mother is the daughter of Le Ròze (Fr. Le Rhône; L. Rhodanus; Gr. Rhodanós) river. Given Smith’s story as well as fairytale traditions, I think that the Mother of Toads embodies vanity, gluttony, and lust. So long as she is worshipped, flattered with praise, and gifted with food and sexual partners, she will respond in kind with her blessings. Whereas if she is denied, she will exact vengeance with a fury.

Heav’n has no Rage, like Love to Hatred turn’d,
Nor Hell a Fury, like a Woman scorn’d.

— From the play The Mourning Bride, 1697 by William Congreve.

In other words, she is good towards her worshippers and evil towards those who do not. And given that Brucian is Neutral/Good rather than Lawful/Neutral he is going to be more flexible and pragmatic in supporting and promulgating Goodness. Combined with the reality of her power over the local area, Brucian would either martyr himself by taking a hard opposition to her or flirt with heresy in order to accomodate her.

I think then this is the key: Brucian has had to compromise his religious tenets in order to accomodate the continued presence of the Mother of Toads and he feels guilty for that. He brings offerings to her and pushes Jean to satisfy her carnal desires all the while preaching Mediæval Catholic Christianity to everyone else. The heleionoma does not care one way or another what Brucian tells the parishioners, so long as she is treated as the (very minor) goddess that she is.

So what can the PCs do for her and get in return? Once they properly present themselves to her, there is the aforementioned healing & curative magicks as well as entangling the zombies (if they run to her rather than the cemetery). She could also send an army of frogs into the rice fields to fight the zombies, or at least slow them down — this seems more fitting than entangling the zombies. She could give the PCs information on the history of the manoir, the Crapaud family, and recent events. Or perhaps she could give them a potion of frog swarm summoning. Just pour the potion on the ground and a huge swarm of frogs will arrive. I rather like the idea of distracting the zombie army with an army of frogs!

IN SUMMATION

The Mother of Toads is a minor goddess who shipwrecked the PCs in order to save her village. If they approach her appropriately, she will reward them with druid spells and a potion of frog summoning.

Frère Brucian is a Dominican (Blackfriar) preacher who has compromised his faith in order to protect the village from the wrath of the Mother. He is wracked by guilt but does his best to hide it as well as hide the cult of the heleionoma from the PCs.

 Portrait of a Dominican Friar by Peter Paul Rubens

Click here for Part X wherein I perform an autopsy on Marcel, the zombie lord!